Apr 17, 2006, 08:52 AM // 08:52 | #1 |
Academy Page
Join Date: Dec 2005
Location: Maryland, US
Guild: Dark Knights of King Thorn [Mad]
Profession: Rt/
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Bonus for Dunes
I need help doing the Bonus for dunes and it isnt a very easy task I have completed all missons and bonuses and quests up to this point any tips or suggests on how to beat the bonus?
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Apr 17, 2006, 10:22 AM // 10:22 | #2 |
Tech Monkeh Mod
Join Date: May 2005
Location: Good Old North East of England
Profession: Mo/Me
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I was surprised how easy it was eventually. The important thing was we had 2 monks.
You need to get the slow totem, which slows down time, and once the bridge opened for the bonus, 2 warriors and a monk went in for the kill. the others stayed with the ghost. There is one boss outside and his minions, and 2 inside. It's a bit bit hard going but kind of easy if that makes sense. |
Apr 17, 2006, 12:05 PM // 12:05 | #3 |
Frost Gate Guardian
Join Date: Dec 2005
Profession: R/
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i suggest after the boss that pops out from the right of the map in the fort, kill that boss, then everyone rush in and kill the three bosses, you'll be surprised how easy it actually is
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Apr 17, 2006, 12:05 PM // 12:05 | #4 |
Lion's Arch Merchant
Join Date: Mar 2006
Guild: Numurian Vanguard
Profession: Me/R
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I dont know, I just did the mission and we got the bonus
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Apr 17, 2006, 12:23 PM // 12:23 | #5 |
Forge Runner
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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There is a thread about this I started in the Tyrian Explorers League forum.
I finally got it done last night on my necro using the transversal trick. Going to go a couple more times tonight. Msg me in game if you want to come along <--- IGN both accounts. BTW, to make the trick work, you will need to have a vampiric weapon to be able to equip at the right time or be able to sacrifice yourself. |
Apr 17, 2006, 04:50 PM // 16:50 | #6 | |
Ascalonian Squire
Join Date: Jan 2006
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Quote:
There'll be four sets of arcanists right after the clock starts. They appear ( if your facing south ) left, right, center, left. Deal with them and then head south and hit a pair of enchanted armor just inside the gate. Head back towards the ghost and turn to the west gate for two more enchanted armors. After you have them back off a bit and wait there because another pair along with a boss will be comming throught that gate in about thirty seconds. When they're done head back to the south through the center gate and hit another pair of enchanted with a boss. Try to ignore the scarabs as best you can and just kill the boss and armors, because you're gonna be getting hit by sandwurm blasts here that will interrupt your casters. After that group run south across the bridge and you'll see two more groups of armors and boss. If you keep moving you should lose a few of the scarabs that were after you and be far enough out of range of the wurm by now to be able to get reliable heals again. Head straight for one or the other. Kill the armors and then the boss, unless it's a healer boss, then kill the boss first. Go for the other one, kill it and the bonus is done. If you want to get the mission on the same run, just before you hit the last group, you need to send at least a healer back to the ghost because a pair of elite arcanists will appear at the south bridge as soon as the last group dies. They're not that hard to kill, but they body block the way and can eat up that last minute you need to keep the ghost alive to win the mission. Last edited by LittleBull; Apr 17, 2006 at 04:54 PM // 16:54.. |
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